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Index

Constructors

constructor

Properties

_pipeline

_pipeline: pipeline

_system

_system: system

anim

anim: animation

block

block: Rectangle

blockheight

blockheight: number = 400

blockwidth

blockwidth: number = 500

cameraRotationChange

cameraRotationChange: Vector3

container

container: Rectangle

crosscontainer

crosscontainer: Rectangle

crossline1

crossline1: Rectangle

crossline2

crossline2: Rectangle

delta

delta: any

fontFamily

fontFamily: string

formerRotation

formerRotation: Vector3

line

line: Rectangle

onHide

onHide: Function

onShow

onShow: Function

pipeline

pipeline: pipelineOptions = clone(defaultPipelineValues)

present

present: boolean = false

ratioVignettePixel

ratioVignettePixel: number = 200

screenratio

screenratio: number = 1

shadow

shadow: boolean = false

shown

shown: boolean = false

startpipeline

startpipeline: pipelineOptions

target

target: Vector3

text

text: string

textColor

textColor: Array<number>

textblock

textblock: TextBlock

textfont

textfont: number = 20

texture

texture: any

title

title: string

titleblock

titleblock: TextBlock

titlecontainer

titlecontainer: Rectangle

titlefont

titlefont: number = 30

Methods

checkResponsive

  • checkResponsive(ratio: number, width: number, height: number): void

endHide

  • endHide(dontdocallback?: boolean): void

fadeIn

  • fadeIn(position: Vector3): void

fadeOut

  • fadeOut(): void

getChangeTarget

  • getChangeTarget(position: Vector3): void

getScreenRatio

  • getScreenRatio(): void

hide

  • hide(): this

initVignetteAndDepth

  • initVignetteAndDepth(position: Vector3): void

setBlockSize

  • setBlockSize(height: number, width: number): void

setCameraToHotspot

  • setCameraToHotspot(position: Vector3): void

setContainers

  • setContainers(): void

setCross

  • setCross(): void

setEvents

  • setEvents(): void

setFontFamily

  • setFontFamily(value: string): void

setPadding

  • setPadding(padding: number): void

setPipelineValues

setShowAnim

  • setShowAnim(p: number): void

setText

  • setText(text: string): void

setTextColor

  • setTextColor(color: Array<number>): void

setTextFromDelta

  • setTextFromDelta(delta: any): void

setTextNode

  • setTextNode(): void

setTextScale

  • setTextScale(textscale: number): void

setTitle

  • setTitle(title: string): void

setTypeParameter

  • setTypeParameter(textStyle: textStyle): void

show

  • show(position: Vector3): this

startShow

  • startShow(position: Vector3): void

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