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Hierarchy

Index

Constructors

constructor

Properties

_system

_system: coreSystem

group

group: boolean = false

groupContent

groupContent: any

groupkey

groupkey: string = ""

hyperlink

hyperlink: string

id

id: string

ingroup

ingroup: boolean = false

listener

listener: Function

locked

locked: boolean = false

mesh

mesh: string

opacity

opacity: number = 1

pattern

pattern: meshMaterial

play

play: boolean = true

scrollposition

scrollposition: number = 0

shadow

shadow: boolean = true

shown

shown: boolean = false

tag

tag: string = ""

type

type: string

visible

visible: boolean = true

Methods

_hide

  • _hide(): void

_show

  • _show(): void

hide

  • hide(fast?: boolean): void

setContentParameter

setGeometryParameters

setHyperlink

  • setHyperlink(hyperlink: string): void

setListener

  • setListener(callback: Function): void

setOpacity

  • setOpacity(op: number): void

setPlay

  • setPlay(play: boolean): void

setPosition

setRotation

setScale

setShadow

  • setShadow(shadow: boolean): void

setTypeParameter

  • setTypeParameter(typeStyle: any): void

setVector

  • setVector(param: string, vector: option3D): void

setVisible

  • setVisible(visible: boolean): void

show

  • show(): void

Object literals

position

position: object

x

x: number = 0

y

y: number = 0

z

z: number = 0

rotation

rotation: object

x

x: number = 0

y

y: number = 0

z

z: number = 0

scale

scale: object

x

x: number = 0

y

y: number = 0

z

z: number = 0

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